
Rock Landscape Shader_002
3docean
Bitmap Procedural Based Shader This shader offers advanced texture mapping capabilities, combining 6 unique maps to create stunning visual effects. Maps Included: Color map/Specular Color map: Define the base color and specular properties of your object. Diffusion map: Control the diffusion of light across your object's surface. Luminance map: Determine the overall brightness and intensity of your object. Bump map: Add depth and dimensionality to your object with this texture mapping feature. Displacement map: Create detailed, 3D-like surfaces that appear to shift and change. File Format: Seamless 4096*4096 tif images and c4d file (R15) ensure compatibility with a wide range of software applications. Shader Compatibility: Use the Terrain Mask Shader Channel for seamless integration with terrain-based projects. Layer this map with procedural effects for added depth and complexity. Compatible with any Soft that supports Displacement Map, allowing for endless creative possibilities. Rendering Options: Render your scene using the matprev_env.hdr file from the c4d material preview folder for optimal results. Explore IBL, GI, and AO rendering techniques to achieve breathtaking realism. Lighting Presets: Choose from two pre-defined lighting presets: Rock_002 NatLum and Rock_002 ArtLum.
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