Rock Formations Pack for UE4 Low-poly 3D model
cgtrader
This pack delivers multiple rock formations that boast significant polygon counts, with high-density versions pushing the envelope at over 100 thousand polygons. Medium-dimension variants come in around fifteen thousand polygons, while low-poly renderings clock in at a manageable eight thousand polygons each. Leveraging Epic's built-in Level of Detail (LOD) technology ensures seamless rendering and effortless transition between different polygon levels. To streamline asset usage and performance optimization, this pack employs an intuitive master rock material with adjustable parameters, backed by textured surfaces that are both detailed and visually appealing. For the discerning user seeking an even more optimized approach, optional tiling textures for color and normal map settings provide additional options to tweak visuals without sacrificing overall quality. Included within the pack is a supplementary ORM featuring a metal edge texture for selective use, accompanied by a range of subsurface maps tailored for maximum depth enhancement. To augment outdoor landscapes with snow-covered realism, the pack provides an elementary icy material that, when implemented correctly, should see 250+ instructions being employed for rendering precision. In compliance with Epic Games' best practices, this bundle supports and operates seamlessly in UE4 environments up to version 4.18. Should a user prefer other environments or export capabilities outside of UE's proprietary settings, the content remains versatile for easy manual adaptation elsewhere. **Preset Attributes:** 1\. Extensive Array - Comprised of Twenty-seven Different Rock Formations Each Displaying a Range of Diverse Shapes and Architectures 2\. Nature-Realistic Representation – Accurately Modeled Using Awe-Inspiring Details Including Small Trees, Mask Textures, Optimal Material Options and Sub-Surface Reflection 3\. Utilizing Advanced Technologies - Equipped with Custom 4K High-Quality Textures Alongside Support for Automatic Collision Generation, Integrated Scaled Versions on The Epic Skeleton for Smooth Scene Navigation.
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