
rock cliff 2 Low-poly 3D model
cgtrader
This photo-realistic rock surface can be rearranged in various ways, including duplicating the geometry and modifying it or applying deformers such as "bend." It's also possible to break down the surface into smaller elements and reconfigure them. The geometry is designed for use with self-illuminated shaders (also known as surface shaders or unlit shaders) in both film and game projects. To achieve the best results, find the optimal balance between the geometry's interaction with scene lights. Note that one or more textures on this 3D model may be sourced from cgTextures, which prohibits redistribution; visit cgtextures for further information.
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