Robotic Arm 3D model
cgtrader
The Robotic Arm model was designed in 3ds Max using advanced Arnold Material Shaders technology. It features a sophisticated Bones system and an IK setup that seamlessly integrates with three controller objects, allowing for precise control over the arm's movements. A custom attribute is applied to all controllers, making it effortless to animate the claw's opening and closing mechanism. The model includes a fully realized Lab environment, complete with detailed textures and surfaces. Lighting is achieved through a combination of an included HDRI Arnold Skylight and a strategically positioned overhead area light, which highlights the model's specular reflections and adds depth to the overall scene. The result is a production-quality appearance that showcases the model's attention to detail. The entire model boasts a high-poly count of approximately 900k polygons, ensuring crisp, detailed visuals. All components of the mesh, Bones system, rig, controllers, lighting, cameras, and environment are logically organized and separated into distinct layers for easy editing and manipulation.
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