ROBOTECH Stage 3 Crisis Point RRT Strategy GAME PIECES Robotech Masters Orbital City Ship or Mothership

ROBOTECH Stage 3 Crisis Point RRT Strategy GAME PIECES Robotech Masters Orbital City Ship or Mothership

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Human: Robotech Crisis Point RRT Strategy Game (Third Stage) - The Robotech Masters Mothership tracks the ships location for the third stage game. Game Movement, Sector Control, and Infrastructure remain the same as in Stage Two for EDF commanders. Robotech Masters vs. United Earth Government Earth Defense Forces (RDF, ASC, and EBSIS). Starting Conditions: 1. The RM start with 100RP, with no way to replenish these resources. Robotech masters must indicate how many RP's are reserved for the Motherships defense and what is being used for Planet Assault. 2. The RDF starts with 3RP, with their HQ located out of South America or North America. 3. The ASC starts with 10RP, with their HQ in North America or Europe. 4. The EBSIS start with 10RP, with their HQ in Asia or Africa. Stage Three Special Conditions: Earth Defense Forces must agree on a hidden location for the Protoculture Factory and write it down on paper. If a HQ is destroyed, this paper must be given to the Robotech Masters. 1. RDF: RDF units can only take and control unoccupied sectors. 2. ASC and EBSIS: ASC and EBSIS units can fight for sector control to gain RP and infrastructure control. 3. Robotech Masters: The Robotech Masters must indicate how many RP's are reserved for the Motherships defense and what is being used for Planet Assault. a. Knocked out of Orbit: If the Mothership is knocked out of orbit by EDF units, the Robotech Masters get to select where the ship crashes. b. The Robotech Masters can spend 10RP to recover the vessel and return it back to orbit the next turn. Victory Conditions: EDF forces must: 1. Knock the Robotech Masters ship out of orbit by destroying the Objective Marker on the ship. 2. While the space ship is crashed in a Sector, knock the Robotech Masters Power Plant offline (Objective Marker). 3. Kill the Robotech Masters HVT objective marker. Robotech Masters must: Before their resources are spent, locate the hidden Protoculture Factory on planet Earth. If it's defended, they must defeat the defenders before gaining control. Game Board: 1. High Orbit is at the top of the Game Board and capable of launching Planet Assaults. 2. Low Orbit is at the bottom of the game board and capable of launching Planet Assaults or landing in a Sector/Region on the planet next turn. 3. Deep Space is on a paper plate. 4. The Game Board controls resources (RP) by sectors or regions.

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