
ROBOTECH RECONSTRUCTION BLUES STRATEGY and TACTICAL GAME PIECES War 1 Stage 2
thingiverse
It appears that you've provided a detailed description of a tabletop wargame, specifically Robotech: RRT (Robotech: Risings Sun Tactical Table). I'll break down the game's mechanics and objectives to help clarify the rules. **Gameplay Overview** The game is played over 12 turns, with each turn representing a month. The objective for each faction is to collect three specific items: Protoculture Chamber, Protoculture Storage Matrix, and Protoculture Power Unit. **Factions** There are several factions involved in the game: 1. **United Nations (UN)**: The primary human faction. 2. **Zentraedi**: The alien force. 3. **United Earth Government (UEG)**: An additional player that can join the game when available. 4. **Eastern Block Government (EBSIS)**: An additional player that can join the game when available. 5. **Barony Government**: An additional player that can join the game when available. 6. **Malcontent Forces**: A faction that cannot win on its own but can share items with other factions. **Game Mechanics** The game involves a combination of strategic and tactical gameplay: 1. **Strategic Map**: This is where players move their forces, place tokens, and resolve combat. 2. **Tactical Table**: This is the 3D battle map where units engage in close combat. **Turn Structure** Each turn consists of several phases: 1. **Defenders Setup**: The defender (typically the UN) sets up the RRT board, placing terrain features and buildings. 2. **Reinforcements**: The attacker (typically the Zentraedi) can mobilize units from adjacent sectors to reinforce their position. 3. **Battle Resolution**: The battle is resolved using a combination of dice rolls, unit capabilities, and other factors. **Victory Conditions** The game ends when one faction collects all three items: Protoculture Chamber, Protoculture Storage Matrix, and Protoculture Power Unit. The winning conditions are as follows: * UN Forces collect all three items: They successfully build the SDF2 (and SDF3). * Zentraedi Forces collect all three items: Kryons destroys the SDF1 and 2, allowing them to leave Earth. * UEG collects one or two items: The UN dissolves, and the UEG gains victory over the aliens. * EBSIS collects one or two items: They can share it with the UN, UEG, Zentraedi. If they collect all three, the other factions must dissolve to the EBSIS MDS program. * Barony Government collects one or two items: They can share it with the UN, UEG, EBSIS, Zentraedi. As they cannot win on their own after the Zentraedi Planet Assault, they are just surviving. **Additional Rules** There are several additional rules that govern gameplay: 1. **Reinforcement Tokens**: Defenders can mobilize units from adjacent sectors to reinforce their position. 2. **GMP Investigations Token**: EDF units can request an investigation from the Global Military Police, which can lead to the destruction of Malcontent Forces if they are found. 3. **Malcontent Forces**: They have a sudden attack ability that prevents defenders from calling reinforcements. This summary should provide a solid understanding of the game mechanics and objectives for Robotech: RRT.
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