ROBOTECH Reconstruction Blues RRT STRATEGY GAME PIECE UN FORCES

ROBOTECH Reconstruction Blues RRT STRATEGY GAME PIECE UN FORCES

thingiverse

This is a complex ruleset for a tabletop wargame, specifically Robotech: The Role Playing Game (RRT). It appears to be designed for a long-term campaign with multiple players and factions. Here's a breakdown of the key components: **Gameplay Overview** * The game is played over 12 turns, with each turn representing a month. * Players take turns deploying their units on a tactical map, which is based on the major terrain features of the Robotech universe. * Each faction has its own set of rules and abilities, including mobilization tokens, reinforcements, and special abilities. **Reinforcements** * Defenders can mobilize units from other sectors to reinforce their position, but these units are lost if they arrive during a tactical battle that is won by the enemy. * Malcontent Forces have a sudden attack ability that prevents defenders from calling in reinforcements. **Global Military Police (GMP) Investigations** * EDF units can request an investigation from the GMP, which can locate and destroy Malcontent Forces. * The GMP marker is placed on the tactical map to indicate where the investigation is taking place. **Tactical Map Setup** * The map environment is based on major terrain features such as mountains, wasteland, urban areas, rivers, vegetation, oceans, lakes, craters, ruins, and Zentraedi ship wreckage. * Buildings are placed on the table according to the number of infrastructure tokens in each sector. **Objective** * Each faction has a set of objectives to achieve: + UN Forces: Collect all three Protoculture Chamber, Storage Matrix, and Power Unit game pieces to successfully build the SDF2 (and SDF3). + Zentraedi: Collect all three game pieces to destroy the SDF1 and 2 and leave Earth to return victorious to the Robotech Empire. + United Earth Government (UEG): Collect all three game pieces to dissolve the UN and gain victory over the aliens as the UEG cleans the planet. + Eastern Block Government (EBSIS): Collect one or two game pieces to share with other factions, potentially gaining control of the planet. + Barony Government: Collect one or two game pieces to share with other factions, surviving in a post-Zentraedi world. + Malcontent Forces: Collect one or two game pieces to share with other factions, but cannot win on their own. **Victory Conditions** * Each faction has its own victory conditions based on the objectives above. * The game is won by achieving these objectives, and the winning faction's units are awarded points based on their performance during the game. **Scale and Print Settings** * The game uses a 1/285th scale for miniatures and terrain features. * Print settings are specified for an XYZprinting Nobel 1.0A 3D printer. Overall, this ruleset appears to be designed for a complex and strategic tabletop wargame experience, with multiple factions and objectives to achieve over the course of several months.

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