
ROBOTECH Inherit the Stars Garudan Dream Gates RRT Strategy GAME PIECES
thingiverse
This appears to be a ruleset for a space-themed tabletop game, with specific mechanics and strategies outlined for various components of the game, including fleets, planets, and research and development. Here is a breakdown of the different sections: * **Resource Management**: The game utilizes a resource pool system where players can deploy fleets based on their available resources (RP). Each fleet type has a specific RP cost to operate. * **Army Operations**: When fighting over a planet or terrain, the Resource Points of the Fleet used in operation become the Ground Forces Mobilization Points. Armies are deployed when terrain features need clearing, such as asteroid belts, drifts, or solar systems/planets. * **Fleet Status**: The number of fleets in operation is limited by the player's available resources (RP). If a fleet is no longer supported, it must be retired. * **Deep Space Battles**: In deep space battles, small spacecraft are not launched as they provide little maneuvering benefit and can be a liability to recover. Each class of ship present in a sector rolls a d6 for attack; hits are recorded if the roll is 5 or 6. * **Research and Development (R&D)**: Combinations must be announced at the beginning of the Strategic Turn. Various R&D combinations are listed, which grant different benefits to the player. The game mechanics seem complex and detailed, with many rules governing fleet operations, research, and development.
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