Robotech EBSIS Flagship
thingiverse
I am utilizing a 3D model for my Robotech RPG game in Astrosynthesis as Eastern Bloc patrols. The actual space vessel was inspired by the anime StarBlazers. To utilize this space ship effectively within Astrosynthesis, it must be converted back to a .DAE file. Failure to follow the proper file format will result in an inability to visualize the ship within Astrosynthesis. I recommend watching anime with a spirit of Robotech. https://www.nbos.com/products/astrosynthesis To incorporate astrosynthesis into an RPG, one must first set up the game map and conceal various elements such as information, images, intelligence, and clues within the 3D program. The Captain is granted exclusive access to the system for a maximum duration of 15 minutes. Following this time constraint, the adventure unfolds between the Captain of the ship and their mission, with the Game Guide controlling the narrative flow. In this dynamic, the Captain must make strategic decisions, devise plans, and direct their team in executing these plans accordingly.
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