
Robot camera 3D model
cgtrader
Blender files contain textures and materials, packed neatly inside. A video above shows how to switch lights on and off for the robot. These files are compatible with both Eevee and Cycles. OBJ files don't include a rig. FBX files have a rig but constraints from Blender won't transfer to other software so you'll need to reapply them if necessary. You can use the rig directly to animate without worrying about constraints. The model is made up of four texture sets: head, body, and wheel. All textures are in 4K PBR Metal Rough format, exported from Substance Painter. Emission textures are white; change their color by multiplying with a uniform color. This allows you to control emission color by changing the uniform color. The video above shows an animation included in the second Eevee blend file. C4D materials don't have textures set up by default. As shown in the video, the current rig only lets the robot move forward and backward but not turn left or right. A better rig is needed for this capability; my rigging skills are simple so I didn't know how to do that. If you decide to purchase, please leave a review on the model if possible and thank you in advance.
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