
Robe For Ray II
sketchfab
Also more detailed facial skin textures are included. Procedural eyes have been added as well. The shaders used are based on the Weavr - Procedural Textile Shader, which is licensed CC-BY by Simon Thommes and a huge thank you goes out to him for this brilliant asset! The human body models were created using the open-source tool ManuelbastioniLAB, making them derivative of the characters designed by Manuel Bastioni (www.manuelbastioni.com) and distributed under AGPL 3. To support more free and better models like these, consider backing me on Patreon, where you'll also gain access to the blender project files for free. I'm also offering custom 3D modeling commissions; if you're interested in learning more, feel free to contact me at chambersu1996@gmail.com.
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