
Rigged Western Diamondback Rattlesnake Low-poly 3D model
cgtrader
This rigged computer-generated western diamondback rattlesnake is designed with precise accuracy for scale, shape, skin scales, and colors. It features an FK rig for key frame animation and poses, as well as an IK rig for spline animation. To set up the spline path, use your preferred 3D application. The models are bone-rigged only, with low poly and poly art versions provided for mobile game development or real-time applications. Cinema 4D R16, Lightwave 9.2, fbx 2011 (7.1), 3ds Max 2014, and Maya 2014 support the rigged models. Preview images were rendered in Cinema4D R16 with Redshift version 2.5.32, and preview scenes for high poly model set up are included. Due to copyright concerns, the HDRI map is not provided, but a pdf document with links to free hdri images is available in the zipped readme file. To animate the tongue while the mouth is open, use the jaw and tongue bones instead of blend shapes. The package includes three model versions (high poly, low poly, and poly art), blend shapes, 4K texture maps at resolutions of 4k and 2k for poly art, albedo, normal map, and roughness textures. The character's vertex count is high poly: 10569 polygons, 10529 verts; low poly/poly art: 2665 polygons, 2521 verts. Blend shapes offered are body bloat, head expand, head shrink, lower jaw open, lower lip pucker, mouth open, upper jaw open, and upper lip pucker. If you encounter technical difficulties or require specific animations, please reach out for assistance.
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