Rigged Stickman Simple Stick Figure Character
3docean
Rigged Stick Figure Character This stick figure character is fully rigged, enabling flexible poses that can be achieved through a range of movements. The scene includes lighting and V-Ray rendering setup, as seen in the rendered images provided. This version is equipped with standard bones and control spline rigs, providing ease of manipulation and posing. The main file was created using 3ds Max 2018 software. The character's mesh consists of approximately 2,500 polygons without TurboSmooth applied. With TurboSmooth enabled, the polygon count increases to around 9,800.
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