
RIGGED Pirate Treasure Chest Low-poly 3D model
cgtrader
RIGGED Pirate Treasure Chest All Textures meticulously crafted in Substance Painter and exported in .PNG PBR formats. Comprehensive textures included for both rough/met and gloss/spec workflows. Objects, materials, and textures are logically named for seamless integration. Modelled in Blender 2.90.1 with meticulous attention to real-world scales (Metric). Textures expertly UV unwrapped with precision and efficiency. Game-ready design ensures smooth performance. Thoroughly tested in Marmoset Viewer, Marmoset Toolbag, EEVEE, and Cycles for optimal functionality. Rigged in Blender 2.9 with constrained rigging for precise control. Can be used with or without the coins and padlock as they have their own unique texture sets. Poly count can be reduced to 5653 by omitting the coins, perfect for keeping the chest closed or filling it with custom loot. Formats included: .Blend (Native, with optimized rigging) .FBX .OBJ .DAE Objects included: Chest (Collection) Chest_Rig Chest (3584 Faces) Coins (11760 Faces) Lid (1753 Faces) Padlock (316 Faces) Custom Bone Shapes (Collection) Textures included in .png format: Chest - 2K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity standard) Normal - (DirectX Unreal Standard) Lid - 2K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity standard) Normal - (DirectX Unreal Standard) Coins - 1K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity standard) Normal - (DirectX Unreal Standard) Padlock - 2K - Base Colour (Metallic Colour) Diffuse (Metallic Black) Roughness Glossiness Specular Metallic Normal - (OpenGL Unity standard) Normal - (DirectX Unreal Standard) Poly Counts combined: Face count: 17,413 Vert count: 15,424 Edges: 32,273 Triangulated count: 28,543
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