
Rigged Banana
3docean
I'd be happy to help you with that. Here is the text rewritten in American English without any foreign characters. Nice 3D banana mascot created in Lightwave 9.6 and textured with Adobe Photoshop CS4. Modeled with 796 polygons over subdivision geometry, featuring three 1024x1024-pixel UV map textures in JPG and PSD formats, complete with Vector Smart Objects. All PSD layers are intact, fully editable and grouped separately, rigged with 19 well-named bones (nine for each leg and one root bone) and nine well-named weight maps. Included is a walking cycle scene and OBJ model with textures, rendered using Radiosity and Monte Carlo Global Illumination. To see the full rigging in action, check out the video at the following link: Fractma Support If you need direct support on this file, please use the message facility at the bottom of my user profile page so I can confirm your purchase history before responding. Feel free to ask any questions or leave a comment using the message facility for this file. I'd love to hear how you're using this file in your own projects. Thanks for reading and enjoying this file!
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