RifRaf 3D Carcassonne The Gold Mines Mini Expantion

RifRaf 3D Carcassonne The Gold Mines Mini Expantion

thingiverse

This text appears to be a blog post or tutorial from someone who has printed 3D tiles for the board game Carcassonne, specifically using PLA filament on a Prusa i3 MK2 printer. The writer provides details about their printing settings, colors used, and techniques employed to achieve specific effects. Here are some key points: 1. Printing Settings: The writer uses a Prusa i3 MK2 with PLA filament, 4 base layers, 3 top layers, a 4mm nozzle, 15% cubic infill, and a concentric fill pattern. 2. Color Layers: They describe their color layering approach, starting with light green as the base color for most tiles, followed by various colors to achieve specific effects such as the "C" cutout, fields, city floor, roads, shields, and walls. 3. Painting Details: The writer mentions painting certain areas of the tiles, including the tops of farm and city houses, volcano and portal tiles from The Princess and the Dragon expansion, garden squares with toothpicks and paints for flowers, festival tents, vineyards, hills, and other specific items. 4. Issues and Tips: They highlight an issue they encountered where some tiles would not render correctly in Slic3r due to layer alignment problems, which could be solved by rotating the tile on the print plate before reslicing. They also recommend using a concentric fill pattern for a "scattered" look similar to the original tiles. 5. Printing and Color Details: The writer shares their specific printing settings and colors used, including the use of Prusa Color Print to define layers and the application of different materials or paints for textures like cobblestone and flowers. 6. Additional Tips: They suggest using the "poor man's inlay trick" by having a base layer color that will be filled with a different color later on, creating an inlay effect without needing additional painting. 7. Conclusion: The writer mentions they might have to go back to correct any errors or issues found once all tiles are printed and suggests sharing their experience and results for feedback.

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