Rifle Steel Ammunition Magazine
3docean
Rifle Steel Ammunition Magazine 3D Model. Production-ready 3D model, with PBR materials, textures, non-overlapping UV layout map provided in the package. Quads only geometries (no tris/ngons), no poles are used to create this model. Easily customizable: UV unwrapped geometries allow you to create new textures or modify existing ones using UV layout maps provided in the package as PNG with alpha. Each object, material, or texture has a unique, meaningful name for easy identification and management. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x; find 11+ promo images in this description: 1-6 rendered in Cycles (Blender 3D 2.79) 7-8 are wireframe images 9-10 are screenshots from the Blender 3D scene, showing UV layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNG with alpha. 1 object (mesh), 1 PBR material, UV unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures are used. UV layout maps and image textures resolutions: 2048x2048; PBR textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 20525 vertices, 20513 quad faces (41026 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You'll be able to edit textures or just import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine and link them together for a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR environment texture image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/rifle-steel-ammunition-magazine-d53595cecd0d43e7a55212c4497ff17f
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