Retro TV Low-poly  3D model

Retro TV Low-poly 3D model

cgtrader

Retro TV model\n\nTri-count: 4834\n\nThe texture is made up of separate channels for color, normal maps, opacity mask and emissive data in addition to Unreal Engine 4's packaged format from Substance Painter (mixing metallic, roughness and occlusion into different textures).\nIf there are issues, please send a message to obtain individual texture maps.\n\nPNG file type, but Photoshop can be used to change the texture by saving as a different image format, alternatively get in touch.\n\nA separate material slot for the TV screen glass is included in this model because of Unreal Engine's issue with alpha sorting that results in an irregular mesh appearance when transparency is enabled on materials.\nThe work-around I have discovered is to use another material slot solely for the glass and put the same material used elsewhere, applying translucency only.

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