Retro Telephone Low-poly  3D model

Retro Telephone Low-poly 3D model

cgtrader

I kept seeing this retro-style telephone show up in crime TV series, so I thought I'd create one for you guys too. Here's what you'll get: * Game-ready FBX and OBJ files that are easy to import into any game engine. * A total polycount of 4,088 polygons, with a massive 3,152 going into the intricate cable details. * High-quality PBR textures in 4K resolution, covering color, normal, metallic, and roughness. * An extra addition: + Baked maps from high-poly meshes: MatID, normal, curvature, and occlusion. Feel free to re-texture them yourself using Quixel or Substance if you want to put your own twist on it. * Important mesh shading note: This one's been taken care of at the vertex level, so make sure to import them into your game engine with Import Tangents and Binormals option activated – or something similar. For those normal maps in OpenGL format, just flip the green channel accordingly. Cheers!

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