
Retro Globe Midcentury Collection PBR Game Ready Low-poly 3D model
cgtrader
Experience game-ready textures with Physically Based Rendering (PBR). Optimized for Unreal Engine 4, featuring metalness use. Includes real-world scale measurements and Mikk Tangent Space. Maps provided in 2048x2048 resolution consist of Albedo (Diffuse), Normal, and Red-Green-Blue channel RMA (Roughness, Metallic, Ambient Occlusion). Format is TGA, rendered using Marmoset Toolbag. Artwork created by Dekogon Studios Kollab Project.
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