
Retro Crate Collection Game Ready PBR Textures Low Poly Low-poly 3D model
cgtrader
Real-Time, Game-Ready Retro Wooden Crate Collection with High-Poly Textures The collection includes 4 wooden crates in various sizes, each crafted with meticulous attention to detail. Crate 1 (1m x 1m) • Polygons: 740 • Triangles: 1,504 • Vertices: 804 Crate 2 (1m x .5m) • Polygons: 862 • Triangles: 1,758 • Vertices: 961 Crate 3 (2m x 1m) • Polygons: 772 • Triangles: 1,568 • Vertices: 836 Crate 4 (3m x 2m) • Polygons: 1,052 • Triangles: 2,176 • Vertices: 1,264 Display images rendered in Marmoset Toolbag show the collection's incredible detail. Normal maps baked from high-poly models using Substance Painter create a photorealistic finish. Model rigged with basic rigging setup, ensuring seamless movement and precise control. Each crate includes 3D file types compatible with major game engines: • Max 2014 (.max) - (rigged) • Maya 2015 (.ma) - (rigged) • FBX 2014 (.fbx) - (rigged, quad geometry) • OBJ 2014 (.obj) - (not rigged) The Marmoset 3 file is ideal for displaying high-resolution textures and previewing game environments. All necessary files and texture paths are conveniently stored in the accompanying .zip folder. Texturing Options This collection offers a comprehensive range of PBR texture types, including: • Ambient Occlusion (4096 x 4096) • Normal Map (-y axis) - compatible with DirectX • Diffuse (4096 x 4096) • Gloss (4096 x 4096) • Specular (4096 x 4096) • Base Color (4096 x 4096) • Roughness (4096 x 4096) • Metalness (4096 x 4096) High-poly baked textures are also included, allowing for customization and re-texturing: • Ambient Occlusion • Curvature • Mesh Normals • Position • Thickness • World Space Normal Troubleshooting Note In case of flipped Normal maps in DirectX environments, highlight the green channel in Photoshop and press Ctrl+I. For overly shiny effects in game engines like UE4, ensure Roughness and Metalness are set to Linear by double-clicking the texture and unchecking sRGB. UVs are primarily flat, with strategic overlap for seamless texture application. Metric units guarantee accuracy in game development. Click on the author's username for more game-ready 3D models.
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