Retro camera Low-poly 3D model
cgtrader
PBR Game Ready Fully prepared for game development with PBR Textures, optimized specifically for UE4 to ensure seamless performance. Metalness rendering is utilized to achieve realistic results and real-world scale measurements are included using Mikk Tangent Space. Comprehensive texture maps are provided in 4096 x 4096 D (Diffuse), N (Normal), AO_R_M format, featuring: - Red Channel - Ambient Occlusion - Green Channel - Roughness - Blue Channel - Metallicity TGA format is used for all maps to ensure compatibility and efficiency. Light map included, rendered in Marmoset Toolbag for exceptional detail and accuracy.
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