Republic Commando Helmet
thingiverse
Republic Commando Helmet Modelled in Maya Update: December 25, 2019 Test print completed with some editing needed in specific areas. Version 10 features a fixed visor and cheeks, along with lines that are both wider and deeper. The model has been scaled up to 289.08 units on the z-axis, 298.79 units on the y-axis, and 217.2952 units on the x-axis. September 24, 2019 Version 7 updates include revised parts and a main helmet scale of 279.4492 units on the z-axis, 279.4492 units on the y-axis, and 203.9977 units on the x-axis. July 20, 2019 Additional details have been added to the model and some errors were fixed in this version. January 11, 2019 Version 5 features a widened neck and a helmet that has been thinned down to reduce filament usage as recommended. December 9, 2018 An error was discovered when attempting to slice the model into pieces, prompting a repair in Version 4. December 3, 2019 The helmet was rescaled to wearable size for this version.
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