
Renault Master Box Truck 2019 3D model
cgtrader
rwd, L3 version\ndetailed exterior, simple interior.\nevery object has material's name, easily change or apply materials to meet your needs.\n...\n.max format:\narrr archive includes all you need - 3ds max 2011 with vray materials ready to be rendered in preview images, with slight differences possible in car paint colour. comprehensive lighting and render setup are included, though results may vary when post-production adjustments like contrast, brightness, saturation tweaks are made; fear not, for Photoshop CS6 macro file (.atn) is provided.\neasily swap 3ds max 2011 with mental ray materials, taking in preview images of outdoor renders with car paint colours differing; note that environment isn't included.\nmoving right along to standard scanline rendering within 3ds max 2011 - just put your scene model into render! meshes have mesh smooth modifier stacked on the objects requiring it, with levels set to 1 or 2 for renders. separate exterior and wheels layers exist for neat organization.\n...\n.obj format:\nsave yourself time by importing our expertly rendered .obj archives in both high- and low-medium polycount resolutions: 'no collapsing after mesh smooth', which will enable your creativity.\nlive tweaking at your fingertips awaits you.\nhoping to add personal touch with custom materials or texture layers, which will enhance this fantastic rwd design even further?\ngood thinking - export the .obj models and start customising without limitations! a treasure trove of visual options await!\n...\nlwo,.c4d format:\nor, alternatively, take hold of rwr 2011 exported mesh - not just simple, it is the crème de la crème! 'without collapsing after mesh smooth' at this low-med polycount mesh you see in our preview images; you can't get much better than that!\nhave a blast making edits - this rwr l3 v. really does deserve some attention to make textures stick to model!\nin cinema4d: yes, it is an optimal solution when trying to fine-tune any stray loose strands. it should run just like clockwork with no hang-ups.\n...\nfib,xsi.c format:\nalso exported is this one mesh which has undergone mesh smoothing so now it just pops right into 3ds - import then add textures!\neasy-peasy!\nsimple, though highly efficient at providing the required level of visual depth to meet the needs you have for customising.\n...\nstl file version,\ngeometry wise there is no material involved and so two resolutions of our car rwd are included within a neat, clean format. nothing else need be added, not a thing! this is pure rwd awesomeness, untouched in it's very simple essence\npoly count stats:\ntake heed - when 3ds max is active & ready: obj lwo xsi,c4d - that is 510k polygon\ndont panic just yet because now you have reached the .collpsed part of 4700 faces which is roughly equated with the poly 2,7 mill.\nhop into this!
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