
Renault Koleos 2020 3D model
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Detailed exterior models feature a simple interior. Each model has a material's name and can be easily modified or updated. Rar archives contain multiple formats of each model. In the .max format, you'll find Rar archives containing: * A detailed 3ds Max 2011 scene with Vray materials, viewable in preview images from studio renders. The carpaint color may appear slightly different. Lighting and rendering settings are included but results may vary as Photoshop was used for correction. Additionally, a Photoshop CS6 macro file (.atn) for post-production is included. Another Rar archive includes: * A 3ds Max 2011 scene with Mental Ray materials, viewable in preview images on outdoor renders. Carpaint colors may be different. Environments are not provided. Lastly, you'll find a Rar archive containing a 3ds Max 2011 scene with simple standard materials using the Scanline renderer. In each model scene, objects have a mesh smooth modifier stacked, and mesh smooth is set at 1 or 2 for rendering. Exterior models are in separate layers from wheels. .obj format Rar archives contain two versions of each model: * One exported without collapsing after mesh smooth, with low or medium poly meshes as seen in preview images. Suitable for editing the model. * Another exported with a collapsed mesh, requiring you to import and apply materials for rendering. Simple materials and textures may need manual addition. The lwo, c4d formats contain Rar archives with models exported without collapsing after mesh smooth. They have low or medium poly meshes, as seen in preview images. These are good for editing the model but simple materials and textures might require manual input. In Cinema 4D some elements could need optimization. The fbx, and .3ds formats hold a Rar archive containing models exported after applying mesh smooth. You can import these directly into your project and apply materials before rendering. Textures and other material properties may still need manual adjustment. Lastly, you'll find the .stl format, which holds Rar archives with models in two resolutions - all geometry-only, with no texture or materials attached. Models with a detailed exterior feature simple interior spaces. Each has an assigned material's name that allows easy updating or changing. In Rar archives of various formats you can find: Rar archive contains detailed 3ds Max 2011 scenes: With Vray materials to be viewed in the images created from the studio render. You will have some variations as Photoshop corrected, but included CS6 macro is atn format that will help with the correction process and enhance output. In outdoor views mental ray rendering system used - it was not included here for the simplicity. Also you will find: - Scene exported without collapse in scan line using standard rendering to be easily inserted into your existing scene and render with high precision. And two different models version: One is already processed model in mesh smoothed, the other has only geometry available. Models have been split for each 3ds format (with mesh smoothing). You should apply this when using imported material for accurate result. In total it makes up over quarter million of polygons,
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