Regency Man 1811-1820 - Low poly - rigged - animated 3D model

Regency Man 1811-1820 - Low poly - rigged - animated 3D model

cgtrader

Regency Man Rigged and Animated Model (1811-1820) This Regency period man rig is compatible with Lightwave v11.6+ and 3DS Max versions 8.5, 2017, and up. For 3DS Max users, the model works fine in 3DS Max 2009 and 2017. If using a later version, customize preferences, turn off LUTE, and adjust "Normal Bump Mode." Despite the changes, normals maps may appear low; adjust "Body" to 1.2 and "Additional Bump" to 0.008 to enhance their appearance. The model includes pre-animated scenes like "RegencyMan_Zero," "RegencyMan-StartWalking," "RegencyMan_JWalker," "RegencyMan_WalkCycle-02-Repeat," and "RegencyMan_WalkCycle-single." In Lightwave, "RegencyMan_2_MainLayer" moves the rigged object, while in Max, use "LOC-POINT." The main controlling objects are "CtrlC_COG" in LightWave's ROOT bone and "LOC-POINT" in Max. Feet and legs control through "LT-Foot" and "RT-Foot" objects in Max, while LW users can utilize "Lt_ToeControl" and "RT_ToeControl." Hands are controlled by "CtrlC_LT_Hand" and "CtrlC_RT_Hand" objects in Max, while LW users manage them through "LT_Hand" and "RT_Hand" bones. Knees and elbows control via "CtrlC_LT_Elbow" and "CtrlC_RT_Elbow" and "CtrlC_LT_Knee" and "CtrlC_RT_Knee" objects in Max, while LW users manage them through "LT_Elbow_Control," "RT_Elbow_Control," "LT_Knee_Dir," and "RT_Knee_Dir" objects. The model comprises 46 morphs, including 8 phoneme controls. To avoid distortions when using morph targets, ensure to zero out wing bone positions before applying the 'Morph' targets. The LightWave model features a man with 10,648 vertices and 10,171 polygons, including a hat (363 vertices, 330 polygons), crop (273 vertices, 260 polygons), and ground (8 vertices, 6 polygons). In Max, the total counts 11,292 vertices and 10,767 polygons. However, in Max versions, the sum of polygons and vertices for the model, hat, crop, and ground is 34,996 vertices and 34,487 polygons.

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