
Regatta sailboat
3docean
Regatta Sailboat 3D Model. Two individual objects (Sailboat, Glasses), each with its own unique Non-Overlapping UV Layout Map, Material, and PBR Textures Set. Production-Ready 3D Model, complete with PBR materials, textures, and non-overlapping UV Layout Maps provided in the package. Quad-only geometries (no tris/ngons). Easily Customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the UV layout maps provided in the package (as PNG with Alpha). Each object, material, or texture has a unique and meaningful name. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. Promo Images: The first image rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene, showing UV Layout other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. Two Objects (meshes), two PBR Materials, UV-unwrapped (non-overlapping UV layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048x2048; PBR Textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 19331 vertices, 18789 quad faces (37578 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8 too! You'll be able to edit textures or import the FBX/OBJ file along with the desired texture set in your 3D modeling software or game engine and link them together for a game/production-ready asset. Important - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image which is NOT provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/regatta-sailboat-a0a9ec452b5642258b953369a5e48df8
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