Regatta Sailboat 3D model
cgtrader
Regatta Sailboat 3D Model, high-resolution version; 4 objects (hull, sails, rudder, other), each one with its own non-overlapping UV layout map, material, and PBR texture set. Production-ready 3D model, with PBR materials, textures, and non-overlapping UV layout maps provided in the package. Easily customizable: UV-unwrapped geometries, so you can create new textures (or modify the existing ones) using the UV layout maps provided in the package (as PNG with alpha). Each object, material, or texture provided in the package has a unique, meaningful name. PBR texture files are included in a subfolder in the BLEND and MAX archives, along with scene files. Made in Blender 3D (Cycles materials) and 3D Studio Max 2013 (V-Ray 3.60), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x; the second image was rendered in V-Ray 3.60 for 3DS Max 2013 (native file format). You can find 13+ promo images in this description: 1 - rendered in Cycles 2 - rendered in V-Ray 3.60 3-4-5-6-7 - rendered in Cycles 8-9 - wireframe images 10-11 - screenshots from the Blender 3D scene, showing the UV layout 12 - a screenshot with rendering in 3D Studio Max 2013 + V-Ray 3.60 Other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: 3D Studio Max 2013 (V-Ray 3.60 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR shader and colors); other: PNG with Alpha (non-overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray 3.60 (3DS Max 2013)). 4 Objects (meshes), 4 PBR materials (in Blender Cycles and in 3D Studio Max V-Ray scenes), UV unwrapped (non-overlapping UV layout map provided in the package); UV-mapped textures. PBR colors and image textures provided for each material in the package; channels: Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). UV layout maps and image textures resolutions: 2048x2048; PBR textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 15,043 vertices, 14,501 quad faces (29,002 tris). Real-world dimensions; scene scale units: meters in Blender 3D and Unity; cm in Max. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS Max). Textures are stripped in the 3DS Max scene. IMPORTANT --- Main renderings made in V-Ray 3.60 and in Blender 3D + Cycles using an HDR environment texture image which is NOT provided in the package!
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