
Refrigerator Truck Game Ready PBR Textures Low-poly 3D model
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Game-Ready Refrigerator Truck Vehicle. Features advanced interior, exterior, trailer, and glass PBR textures created using high-end 3D graphics tools. Includes a diverse range of file types to accommodate various 3D programs and game engines. Users can easily access these files within the .zip folder and view the display images rendered in Marmoset Toolbag 2. High-quality normal maps were baked from precise poly models. Offers a versatile suite of 3D file types, including: Max 2014 file, Maya 2015 file, FBX 2014, and OBJ 2014 files. Moreover, this vehicle comes equipped with extensive PBR texture options for Unity, Cryengine, and UE4 applications. These PBR textures cover both metalness and specular components, providing seamless integration in a wide range of gaming environments. The comprehensive set of texture files includes: Exterior diffuse - 4096x4096, Exterior ambient occlusion - 4096x4096, Exterior base color - 4096x4096, Exterior gloss - 4096x4096, Exterior metalness - 4096x4096, Exterior normal - 4096x4096 (y-negative), Exterior roughness - 4096x4096, Exterior specular - 4096x4096. Interior textures cover a broad range of components, such as diffuse, ambient occlusion, base color, gloss, metalness, normal maps (y-negative), and specular at the 4096x4096 resolution. Additionally, there are comprehensive back texture files featuring: Ambient occlusion - 4096x4096, Base color - 4096x4096, Diffuse - 4096x4096, Gloss - 4096x4096, Height map - 4096x4096, Metalness - 4096x4096, Normal map - 4096x4096, Roughness - 4096x4096, Specular - 4096x4096. A Note on Texture Compatibility: The Normal maps are designed to work in directX; however, some users may encounter an apparent flip of the textures in certain software platforms. A quick resolution for this is to open Photoshop, highlight the green channel, and apply the Inverse operation (Ctrl+I). Furthermore, for improved compatibility within various engines such as UE4, it is recommended that the user adjust their roughness and metalness settings by deselecting the sRGB checkbox directly within the engine or combine maps within an image editing application. The 3D model utilizes metric units, providing a more accurate and reliable performance in a wide range of gaming environments. To discover a collection of game-ready models, simply click on my username.
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