Reflector Telescope 3D model
cgtrader
This high poly reflector telescope features intricate details and was crafted in Blender 2.74 before being rendered with Cycles. If you'd like a low-poly, game-ready version, please let me know. The model boasts a high-quality mesh with clean quad topology and no ngons; modifiers are applied but can be easily adjusted. Textures include one image texture for printed writings on certain parts, while the rest use procedural textures. The telescope is rigged with parenting and constraints in an environment-independent manner. Compositing enables rendering of the model isolated with alpha values as a background. Renders were produced using Cycles at 4,000 samples with subsurf modifier level 2; wireframe renders show the mesh without this modifier. The model is at real-world size and scale, with dimensions in Blender units provided.
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