
Red stool
3docean
Here is the rewritten text: 3d model red stools created in Blender Version 2.79, utilizing Principled BSDF shader. Blender scene rendered with cycles render engine, preview images generated, metric unit presets used. Geometry optimized for polygonal quads only, subdivision levels set to 0 and 1. Vertices: 7351 at level 0, Polygons: 7151; Vertices: 29005 at level 1, Polygons: 28604. Objects feature UV mapping, textures applied with PBR Metal Rough material maps (4096x4096). Material maps include BaseColor, Height, Metallic, Normal, and Roughness. Textures also applied with Corona material map, featuring Diffuse, Glossiness, Height, IOR, Normal, and Reflection. Model formats available: 3ds MAX 2016 (Corona Render 1.3), FBX, OBJ. Warning: Materials may not translate accurately across exchange formats; materials will need to be recreated and textures reapplied for optimal results. Unzip model and textures into a shared folder.
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