Red stool 3D model

Red stool 3D model

cgtrader

A 3d model of red stools was created using Blender Version 2.79, where a shader Principled BSDF was utilized. The Blender scene rendered in cycles with preview images generated, utilizing metric unit presets. Only polygonal geometry was used, with quad subdivision set to level zero, resulting in 7,351 vertices and 7,151 polygons. At subdivision level one, the numbers jumped to 29,005 vertices and 28,604 polygons. UV mapping applied, showcasing three-dimensional scene functionality. One object name stands out - "red stools". Textures assigned to the material included PBR Metal Rough - map (4096 x 4096): 1_red stools_Material_BaseColor 1_red stools_Material_Height 1_red stools_Material_Metallic 1_red stools_Material_Normal 1_red stools_Material_Roughness Textured with a Corona material - map (4096 x 4096): 2_red stools_Material_Diffuse 2_red stools_Material_Glossiness 2_red stools_Material_Height 2_red stools_Material_ior 2_red stools_Material_Normal 2_red stools_Material_Reflection. For compatibility in different software, the model is available in multiple formats - 3ds MAX 2016 (corona render 1.3) with FBX and OBJ, although these may need additional adjustments due to their basic material settings. Unzipping the file and textures into a shared folder is required for effective use of the model and materials.

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