
Red child COCCINELLE convenient houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 13 and then converted to all other 3D formats. Native format is .skp, and the 3ds Max scene is 3ds Max 2016 version, rendered with Vray 3.00. Catalogue information states that all red, this small wooden chest gives a good-looking response to any child's decor. From simple and classic design, this cabinet offers three large drawers. You can also animate the tray with objects of your choice. If you like red, as do children who discover beetle libraries. Size is 85 x 90 x 45 cm. Weight is 0.10 kg. Ref: 143 383. Price is €229.90. Polygons total 248. Textures can be found in the .skp file. How to extract textures from .skp file? If you have one of these software packages, it's easy to follow the guidelines provided: Sketchup (Free) Just export an image as your chosen two-dimensional file under File/Export/2D Graphic - dropdown option. Another way: Go to File -> Export -> 3D Model. Export as a COLLADA File (* .dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Then, go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material Editor). Select any material that has texture on. Click on the texture name in the Textures section, then click on three dots. You can now see all textures; they should be located in ..AppData\Local\Temp\embedded_files directory. Feel free to copy and paste textures into any folder you prefer.
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