
Red carpet module
3docean
Red Carpet Module 3D Model: Seven objects (four pillars, two ropes, one carpet) are shared by three materials (ropes, pillars, and carpet), allowing you to easily duplicate them in an array. This production-ready 3D model features PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometries used are quads only, with no tris or ngons, and no poles. The UV unwrapped geometries make it easy to create new textures or modify existing ones using the UV Layout maps provided in the package (as PNG files with alpha). Each object, material, or texture has a unique and meaningful name. This model was made in Blender 3D 2.79 using Cycles materials and then exported to OBJ and FBX formats; the materials and textures were created in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal. Promo images are provided, including 11+ rendered in Cycles (Blender 3D 2.7x), wireframe images, and screenshots from the Blender 3D scene showing the UV Layout. Formats included are FBX, OBJ, BLEND (2.79 with Cycles materials), and PNG files with alpha. The model consists of seven objects (meshes), three PBR materials, and UV-mapped textures. The UV Layout maps and image textures have a resolution of 2048x2048 pixels, created using Substance Painter. Polygonal models are used, with quads only (no tris or ngons) and no poles; the model has 28,340 vertices and 28,122 quad faces (56,244 triangles). Real-world dimensions are used, with scene scale units set to cm in Blender 3D (metric with a 0.01 scale). Uniform scaling was applied to all objects in Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring textures for several rendering engines or game engines: Cycles for Blender 3D, V-Ray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, generic PBR Spec Gloss workflow, and generic PBR Metal Rough workflow. You can edit the textures or import the FBX/OBJ file along with the texture set you want in your 3D modeling software or game engine, linking them together to get a game-ready asset. Note that main renderings were made in Blender 3D 2.79 using Cycles and an HDR Environment Texture Image, which is not provided in the package. A Sketchfab 3D preview is available at https://sketchfab.com/models/1e5cf4e6214145eb86f39bd88c394e87.
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