
Recliner Sofa 3D model
cgtrader
The model was crafted in Maya using Arnold as a renderer. It features a mid-poly structure consisting of 21,310 faces and 42,620 tris, with meticulously prepared UVS to avoid overlapping. The textures are high-resolution 4K images created in Substance Painter, adhering to the PBR metallic roughness workflow. They include base color, normal, roughness, metallic, and height maps for optimal visual quality.
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