Realtime Lighting with Secondary Maps

Realtime Lighting with Secondary Maps

sketchfab

Decimated from inception with standard, detailed, and subtle map sets. The mesh clocks in under 400 kilobytes per frame prior to compression, accompanied by textures that top out at two thousand pixels apiece. The total package compresses down to a mere fourteen megabytes.

Download Model from sketchfab

With this file you will be able to print Realtime Lighting with Secondary Maps with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Realtime Lighting with Secondary Maps.