Realtime Bun and Tail Hairstyle Low-poly 3D model

Realtime Bun and Tail Hairstyle Low-poly 3D model

cgtrader

The texture was crafted in ZBrush using Fiber Mesh (ZBrush file attached). If you'd like to create your own texture with Fibermesh and render it, simply press the PBR Render button and export render passes (->Render->PBR Render Pass->Mask) to generate Albedo. To create an Albedo map, navigate to Document and Export. Textures, including Specular/Glossiness, measure 2048x2048 in TGA format. The model boasts a polycount of: vertices 14,282, polygons 7,102, triangles 14,204. Rendered in Marmoset Toolbag. The archive includes: Marmoset Toolbag scene file Blender file ZBrush texture file Folders: (Meshes): hairstyle_bun.obj, hairstyle_bun.fbx hairstyle_tail.obj, hairstyle_tail.fbx, head.obj (Texture): albedo.tga alpha_map.tga glossiness_map.tga base_color.tga normal_map.tga specular_map.tga bruenette_albedo.tga Dark_color.tga Blonde_texture.tga

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