Realistic Man RIGGED Low-poly 3D model

Realistic Man RIGGED Low-poly 3D model

cgtrader

Realistic Male Model Rendered with 3ds Max A highly detailed realistic male model was created using 3ds Max software versions 2013 through 2016. The mesh is composed of clear edge loops, ensuring a reasonable polygon count and precise normals that contribute to the level of detail in both the body and clothing. The model features a bald character with two types of hair available for wear: two polygonal hairs with opacity maps and native 3ds Max hair grown from a low-poly object linked to the head. The eyebrows are painted, but also feature hair for an even more realistic look. In the scene, objects are logically organized into layers, making it ideal to use the layer manager. The render was completed using 3ds Max's Scanline renderer and was remarkably fast, with tree spots and a skylight used to enhance the environment. No third-party plugins or renders were utilized in the scene, and no post-processing was applied to the images. Captions were added to complete the visual presentation. Units are set in centimeters. UV mapping was employed throughout the model.

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