Realistic Human Bronchi Alveoli Anatomy 3D model
cgtrader
Originally modeled in Cinema 4D R19, the human model was crafted with precision. Final images were rendered using Cycles Render, showcasing exceptional detail. The advanced format of Blender allowed for seamless manipulation and editing. Other formats include OBJ, STL, 3DS, FBX, and C4D. Maps were carefully created to depict realistic anatomy of the bronchi and alveoli in humans. These maps included: BaseColor: A detailed representation of skin tones and pigmentation. Metallic: Highlighting reflective surfaces such as hair and nails. Roughness: Adding texture and imperfections to the model's surface. Normal: Providing accurate topological information for rendering. Ambient Occlusion: Enhancing depth and shadows within the scene. SCALE: The model is centered at world coordinates, scaled to real-world proportions: Metric: Measured in centimeters, with 1 unit equivalent to 1 centimeter. Texture Resolution: High-quality textures were rendered at 2048x2048 pixels. Texture Format: Stored as PNG files for optimal compression and quality. Poly Count: The model consists of a substantial polygon count: Polygon Count: 290,211 individual polygons. Vertex Count: 192,634 unique vertices. No N-Gons: Ensuring a clean, error-free topology.
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