
Realistic Grass 14 - UE4 Asset and FBX Files Low-poly 3D model
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Dviz Assets stand out as meticulously crafted, photo-realistic creations perfectly suited for Architecture Visualizations. While they also cater to Game Development enthusiasts, their true forte lies in providing immersive and precise visuals for architectural renderings. These exceptional assets boast meticulously designed geometries, an array of variants tailored for optimal utilization, cutting-edge materials that perfectly mimic real-world finishes, and exquisite textures which offer depth and detail without unnecessary extravagance. Visit the Dviz website to explore these and more: https://www.dviz.com.br/3dproducts The format offered includes Unreal Engine 4 assets (UE4) and standard FBX formats. One of its notable features is the inclusion of Photorealistic Baking for Material Properties, providing realistic renderings with no requirement for Photogrammetry Geometry. UV Channels are meticulously planned and implemented across a total of 2 different channels. Furthermore, LOD (Level of Detail) is intelligently implemented across five different stages to provide the optimal viewing experience from a variety of distances without hindering system performance due to an abundance of polygons or details which serve little purpose at greater zooms. The precise detailing of these assets can be found in a total of 10 meticulously designed geometries, each one optimized for realistic appearance while ensuring high detail does not slow rendering. Lastly, these textures and materials support an assortment of sizes from the more typical to quite detailed resolutions, including sizes like 2048 by 2048 up to a considerable size of 8192x8192 pixels without sacrificing fidelity in lieu of reduced resolution requirements often found with lower-quality textures. As they are also meticulously planned, system overhead related to collision is effectively eliminated due to thoughtful inclusion or absence depending on needs.
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