Realistic Animated Golden Eagle Low-poly 3D model

Realistic Animated Golden Eagle Low-poly 3D model

cgtrader

Verification details of the FBX fileFilesFBX file formatSceneSupported object typesGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsRequired PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materialsUVsNo overlapped UVs per UV islandUV unwrapped modelNamingAllowed charactersDescriptionRealistic Animated Golden Eagle Low Poly Model With Realistic Animations, please take a look at the preview videos, you can see the animations and how it works in different software. The model's mesh has 4 levels of details, LOD information (count, number of levels): Polygons_LOD0: 19,350 (Tris_LOD0: 38,470) Polygons_LOD1: 11,150(Tris_LOD1: 22,054) Polygons_LOD2: 4,676 (Tris_LOD2: 9,220) Polygons_LOD3: 1,713(Tris_LOD3: 3,276) high-resolution (4k) PBR textures Diffuse map Alpha map Normal map Ambient Occlusion map Specular map Roughness map Available Formats: Maya 2024 (Arnold Material) 3DS-Max 2024 (Arnold Material + Default Physic Material) Cinema4D 2023 (Standard Material) Blender 3.3 (Eevee Material) FBX Collada Dae Unreal Engine 5.3 Unity 2021.3.15 (with a c# controller script) 27 different animations, list of the animations and the frames(30 fps): takingOff: 0-20 soaring: 21-40 soaringToFlyingTransition: 41-60 flying: 61-80 gliding: 117-256 flyingToDescendingTransition: 299-318 descending: 319-338 landing: 339-378 walking: 379-413 eating: 415-625 lookingAround: 625-802 turningLeft(flying): 804-823 turningRight(flying): 828-847 turningLeft(gliding): 863-1007 turningRight(gliding): 1023-1167 gettingHit_DyingInTheAir: 1170-1201 gettingHit_falling: 1202-1215 gettingHit_hittingTheFloor: 1216-1259 hunting(catchingPrey): 1260-1299 soaring(catchingPrey): 1300-1319 flying(catchingPrey): 1340-1359 gliding(catchingPrey): 1396-1535 descending(catchingPrey): 1598-1617 flyingTurningLeft(catchingPrey): 1623-1642 flyingTurningRight(catchingPrey): 1648-1667 glidingTurningLeft(catchingPrey): 1683-1827 glidingTurningRight(catchingPrey): 1843-1987 the model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures). I made all the animations the same way. please contact me if you need help or more animations.cycleflyinganimatedriggedeagleflightrealisticlowpolyreadygamerenderingloopgoldenbrownanimalsbirdanimated birdgame readygolden eagle

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