Realistic 3D model of Woman in Hazmat Suit - Modular - Rigged Low-poly 3D model

Realistic 3D model of Woman in Hazmat Suit - Modular - Rigged Low-poly 3D model

cgtrader

Verification details of the FBX fileFilesBinary FBXSceneNo Unsupported objectsGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsPBR texturesNo embed texturesSquare TexturesPower of 2 texture sizesAssigned materialsUVsNo UV overlapsUV unwrapped modelNamingAllowed charactersDescriptionIMORTANT ! There are 2 versions of this character: 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton) https://www.dropbox.com/s/ku6ngnzka9r4hhh/Quinn.jpg?dl=0 2. (New version - UE 5.1-5.2) 100% compatible with female Metahuman (Normal/Average body - MH Skeleton) This is not a Metahuman's body and face. This is our creation. But this body has exactly the same shape as the Metahuman's body (Normal/Average) So you can put this Outfit on your female Metahuman (Normal/Average) The difference between the first version and the new version https://www.dropbox.com/s/7rttra9ckm90og3/Difference_Woman.jpg?dl=0 Download the version you need. Enjoy :) PLAY/MODULAR (New version - UE 5.1-5.2) Play (First version - UE 5.0) Live Link Face (For both versions) https://www.youtube.com/watch?v=AWRWU3emthI Plugins used: Live Link Live Link Control Rig Apple ARKit Apple ARKit Face Support UE 5.0 - Rigged to Epic Skeleton 5 (Quinn), Modular (Body + Clothing) UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing) FBX - Static mesh (Only Clothing) OBJ - Static mesh (Only Clothing) Some tutorials on retargeting UE4 to UE5 These are not our videos, but they are very helpful: Basic https://www.youtube.com/watch?v=IaGiebx43FI IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74 DETAILS: This product supports Lumen for Unreal Engine 5.0+ https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/ The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. https://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0 The project has 8k textures, which can affect fps Use the texture size limitations in the Unreal Engine to make them smaller https://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0 PBR Materials All objects, textures and materials have their own names Model is built to real-world scale Units used: cm Doesn't have Default names Doesn't have NGons Doesn't have Overlapping Vertices Doesn't have Overlapping Faces Doesn't have Overlapping UV Faces Doesn't have Missing textures GENERAL: Rigged: to UE5 Skeleton, Quinn:(Yes) - First Version Rigged: to MH skeleton:(Yes) - New Version Morph: (Yes) Animated:(Demo) Cloth Simulation No) Animation types (Root Motion/In-place):(No) Number of characters: 1 Geometry Outfit LOD 0 Polys: 31,709 Tris: 61,907 Verts: 31,254 Geometry only body LOD 0 Polys: 22,672 Tris: 45,328 Verts: 23,383 Geometry only hair LOD 0 Polys: 35,154 Tris: 70,308 Verts: 72,296 Number of PBR Materials and Material Instances: 17 Number of Textures: 45 Texture Resolutions: 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller. 512x512 (some eye textures) 1024x1024 (Opacity maps and some eye and hair textures) 2048x2048 (some eye and hair textures) 4096x4096 (some eye and hair textures) Supported Development Platforms: Windows MacOS Oculus PlayStation 4 Stream VR Xbox One modularcharactermetahumanclothingclothesoutfituniformriggedrigunrealenginehazmatchemicalsuitoverallwomanfemalemaskgasboots

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