Realistic 3D Lightning CG-14 Low-poly  3D model

Realistic 3D Lightning CG-14 Low-poly 3D model

cgtrader

This lightning 3D model seamlessly blends into any background environment and renders at top speed. The mesh is finely optimized for a low polycount, making it ideal for games as well. Polygons: 3855 Vertices: 3868 The Lightning geometry is crafted on a real-world scale, measuring around 8 kilometers in height - the average height of cloud-to-ground lightning. You can easily adjust its size to fit your project's needs while maintaining optimal quality. Scene units are measured in meters (m). This model comes with V-Ray setup and materials. If you're using another rendering tool, feel free to utilize the geometry but set up your own custom materials as needed. Each branch is carefully designed for individual control over illumination and timing - mimicking real-world lighting effects - making it perfect for slow-motion animations. All elements are UVW unwrapped to ensure seamless texture application. Currently, Vertex Color (baked into texture) and embedded FBX formats enable hassle-free post-production workflows. The lightning's brightness can be fine-tuned according to your scene and camera settings, making it an easy task with well-named and organized material components, categorized by branch size. The primary glow of the bolt is created using V-Ray Lens effects Bloom + Glare. To experiment further, feel free to disable this effect in your render or add custom effects post-production. Against a black background, the lightning shines through beautifully when layered into images via PhotoShop's 'Screen' and 'Lighten' modes. When needed, adjust the primary bolt strength to set up an optimal light source. As included bonus materials (.jpg & .txt), we have also provided V-Ray rendering tips specifically designed for users. Simply click drag-and-drop to seamlessly import our model, with no hidden background objects or lighting. Fully compatible with 3dsMax from 2010 and above. Exported versions are available in three file formats: 3DS, FBX, OBJ, with materials and other elements embedded separately (excluding textures). Be aware that rendering tools and software configurations can result in minor differences when viewing the exported files. Triangulation or material reassignment may be needed to restore original mesh appearances. If you've used this model in an interesting way online, do consider posting about it using the hashtag #lightning3d. I'll love to check it out! Enjoy your work with our 3D lightning!

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