
Realistic 3D Lightning CA-16 Low-poly 3D model
cgtrader
This ultra-realistic Lightning 3D model is designed to blend seamlessly into any kind of background environment and renders incredibly fast. The mesh is optimized for low polycount, making it ideal for use in games. Polygons: 4171 Vertices: 4194 The Lightning geometry is created in real-world scale at ~8km height (the average height of this type of Cloud-to-Ground Lightning), but can be scaled up or down to fit your needs. It will still look stunning in renders. Scene units are set in meters. This is a V-Ray version, so if you're using a different renderer, you'll need to create and apply your own materials. Every branch can easily be selected (by Element) for animating distinct illumination and timings per branch – perfect for creating slow-motion animations that mirror the real world. All elements are UVW unwrapped without overlap, ready for textures if needed. The current Vertex Color texture is embedded in the exported FBX format (and can also be baked in Substance Designer). Adjust the brightness of your light materials to suit your scene and camera settings – they're properly named and separated by branch size. The main bolt's glow is achieved using V-Ray Lens effects Bloom + Glare (which you can easily disable if you prefer). Render on a black background for perfect blending into your image via 'Screen' or 'Lighten' mode in PhotoShop, AffinityPhoto, etc. The geometry also works well as a light source when merged into your scene – just adjust the main bolt's strength as it's the brightest element. Make sure to check out the included V-Ray rendering tip in .jpg and .txt format. Drag-and-drop importing is straightforward - no extra objects or settings required! This model is compatible with 3dsMax 2010 and up. Exported formats include 3DS, FBX, and OBJ (without materials), but be aware that different software may affect the exported appearance – in some cases you may need to manually reapply materials/textures.
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