
RAY-BUILDER - Stylized & Cartoon
sketchfab
My groundbreaking personal creation, a revolutionary 3D game model Build-Tool designed specifically for VR projects, which I've dubbed RayGun. Within the realm of Blender, I brought this concept to life through meticulous modeling. Next, I employed Substance Painter to bake Normal and AO maps, followed by the creation of stunning textures within the same application. In Photoshop, I crafted visually striking screen elements that perfectly complemented my 3D model. To ensure photorealism, I opted for PBR-textures in both 2048x2048 and 768x768 resolutions, specifically tailored for screens. This exceptional Build-Tool boasts an impressive 3994 Tris.
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