Raising Bridge for Art For Games

Raising Bridge for Art For Games

sketchfab

My first bridge was born from a seamless fusion of Substance and Maya's unparalleled might. Using these two industry-standard tools, I crafted a sturdy yet elegant structure that seemed to defy gravity itself. Every curve and contour was painstakingly modeled within Maya, while Substance's incredible texturing capabilities brought the bridge's surface to life with an uncanny level of realism. The combination of these two powerhouses allowed me to push the boundaries of what's possible in architectural visualization, resulting in a breathtakingly realistic representation of this majestic structure.

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