Raikkonen helmet 2020 Low-poly 3D model

Raikkonen helmet 2020 Low-poly 3D model

cgtrader

This is a 3D low poly model designed to deliver high definition performance on low poly systems. Multiple UV UDIM maps ensure professional-grade results. The standard low-poly mesh features a specific, precise poly count. Rigged in Maya, the model can be easily imported into other versions, where it includes only geometry, materials, and textures. This recreation of a helmet 3D model offers unparalleled accuracy and realism, making it an ideal choice for any project. Modifications can be made seasonally to keep up with changing needs. The model is fully ready for use in visualization applications within Maya. For low poly models, simply press 1; for high resolution, press 3. In Cinema 4D, access the function menu and select subdivide. In 3ds Max, apply mesh smooth. For the low poly version: Poly count: 5963 Vertex count: 6314 For the smooth version: Poly count: 23848 Vertex count: 24538 Textures are included in JPG format with 4K resolution for high-quality rendering. The model features base color, roughness, metallic, normal, and height textures. Due to variations in disk topology between computers, it may be necessary to adjust the textures path on the destination computer. This 3D model was created based on real-world references, accurately measured and rendered in real units. It is qualitatively superior and maximally close to the original. Animation is not included with this purchase. The files come in various formats: OBJ, FBX, MB, C4D, and 3DS. In C4D, 3ds, OBJ, and FBX formats, the model exports standard materials (textures) without mental ray shaders. The files do not contain extraneous or hidden objects (lights, cameras, etc.). Rigging and constraints, blend shapes, and driven keys are included only in the Maya format. The original file format may be rendered in linear sRGB.

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