
Radio microphone
3docean
Radio microphone 3D Model. Two individual objects (radio, stand) are included in the package, allowing for easy rotation and animation of each component while sharing a single non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D Model is equipped with PBR materials, textures, and a non-overlapping UV Layout map. Quads-only geometries are used throughout the model, ensuring no triangles or n-gons are present. The UV-unwrapped geometries make it easy to create new textures or modify existing ones using the provided UV Layout maps. Each object, material, or texture in the package has a unique and meaningful name for easy identification. The 3D Model was created in Blender 3D 2.80 (Cycles/Eevee materials) and exported as OBJ and FBX files. Materials and textures were made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal Engine. Promo images are included, with the first image rendered in Cycles (or Eevee) for Blender 3D 2.8x. Eleven additional promo images showcase the model from different angles and provide wireframe views of the radio microphone. The package includes two objects (meshes), one PBR Material, UV-unwrapped textures, and a non-overlapping UV Layout map. UV Layout maps and image textures are provided in 2048×2048 resolutions, with PBR Textures made using Substance Painter. Polygonal models with quad faces only are used throughout, totaling 42990 vertices and 85858 triangles. Real-world dimensions are preserved, with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). Uniform scale objects ensure seamless integration into various environments. A PBR Multi-Engine Textures Pack is included, providing textures for multiple rendering engines or game engines: Cycles (or Eevee) for Blender 3D, V-Ray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, and generic PBR Spec Gloss and Metal Rough workflows. This comprehensive package allows users to edit the textures or import the FBX/OBJ file along with their desired texture set into any 3D Modeling software or game engine, linking them together for a game/production-ready asset. Important note: Main renderings were made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image not provided in the package. A Sketchfab 3D preview is available at https://sketchfab.com/3d-models/radio-microphone-3761f730c5704909a0f9799203c2cc22.
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