R2D2 Robot 3D model

R2D2 Robot 3D model

cgtrader

R2-D2 Ready for:\n\n-LightWave 10\n-LightWave 11\n-LightWave 2015\n-LightWave 2018\n-LightWave 2019\n\nExclusive to Quad polys.\nModeled from the ground up in LightWave.\nEvery point carefully welded for maximum accuracy.\n Units used: Metric Centimeters\nEach model equipped with Morph Mixer capabilities.\nPrecision engineered with incredible attention to detail and geometry.\nThe model replicates reality with precise scale matching.\nAll points meticulously connected.\n\nIn the Lwo folder, you'll find readiness for:\n\n-Lightwave Default Render\n-Kray\n-VPR\n-FPrime\n-Octane (second lwo file named Artuditu for Octane)\n\nComplete UV mapping has been implemented.\nEvery element expertly painted with precision color control.\n\nEach component accurately linked to its neighbors, creating seamless transitions.\nTake the camera eye as an example, expertly connected to the dome for maximum light catch in any angle.\n\nLarge-scale textures boast 8K resolution. Artuditu Color Texture: 8192x8192 pixels Artiditu Reflections: 8192x8192 pixels Artuditu Emissive: 8192x8192 pixels Artuditu Normal Map: 8192x8192 pixels Artuditu Opacity: 8192x8192 pixels Artuditu Roughness: 8192x8192 pixels All data regarding light intensity, allocation, and color are embedded within the textures. Inside "In Lwo Folder", you'll find a 'read me' file detailing morph access and usage guidelines. Model features designated part names: - Head - Body - Camera - Legs - Mover - Radar - Weapons - Doors 2.) R2-D2 with Controllers (Prepped for Animation) * All Pivot Points carefully placed. * Every controller is restricted: + Position + Scale + Rotation, with limitations mimicking real-world functionality. For instance: The Leg does not rotate 360 degrees. * Layers named accurately. * Each controller assigned to a part, with clearly defined name and destination. * Colors will shift when selecting a controller, while Layers-Parts-Controllers have expressions linked for seamless transitions. 3.) R2-D2 Rigged * All Bones accurately named. * Every Bone connected to the Model via Expressions and Relativity for maximum flexibility. 4.) Animation Scene (500 Frames) * R2-D2 actively moves around, utilizing radar and camera to survey the environment. Subsequently, it uses its integrated Weapons system. File formats available: * LWO+LWS * FBX+Scene * OBJ+MTL Sincerely, Adrian

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