
Queen Size Bed (Dirty Woodland Camo Variant)
sketchfab
A bed that was created using a Queen size model simulated in 3ds max, textured with Substance Painter. The focus of this project centered on achieving realistic folds within the cloth sheets. In contrast, the bed frame itself features low polygon counts and minimal details intentionally left out to keep it underdeveloped without OpenSubdiv support. This allows for future improvements by adding more detail to the bed frame and mattress. This particular version was designed to resemble a dirty military U.S. Woodland-style bed. The U.S. Woodland pattern is commonly associated with the US Army’s Combat Uniform. Military personnel in the United States, including soldiers, Marines, airmen, and sailors, wore this uniform from 1981 until its replacement in 2006. Note that pillows were excluded to enable unique placement within game engines like Unreal Engine 4 or Unity. Model Statistics: Polygon Count: 124,195 Triangle Count: 248,406 Vertex Count: 124,222 (Bed frame and mattress only) Total Polygon Count: 163 Total Triangle Count: 342 Total Vertex Count: 188
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